10 Games Like Dyson Sphere Program You'll Love
Dyson Sphere Program is a factory automation game about scaling from one planet to many — and that “build bigger” feeling is hard to replace.

Dyson Sphere Program
Dyson Sphere Program is addictive because it turns factory automation into a mega-project: one planet becomes many, and many become a Dyson Sphere. If you want that same "build bigger" feeling, these games get close.
If you loved DSP, you probably loved:
- Building factories that expand across a whole planet
- Logistics that evolve from belts to drones to interplanetary supply lines
- Progression that keeps opening new scale levels
- A clear long-term objective that pulls you forward
If you want more automation recommendations, you can also check our 10 Games Like Factorio You'll Love and Top 10 Factory Games of 2025.
What Makes Dyson Sphere Program Special?
People also call this a space factory game, planet automation game, or interplanetary logistics sim.
Before the alternatives, here's what DSP nails:
- Interplanetary logistics (moving stuff between planets feels amazing)
- Planet-scale building (factories become infrastructure)
- Big tech progression (each tier changes how you build)
- Mega-project endgame (the Dyson Sphere is a real "why")
- Optimization loop (always one more bottleneck to fix)
So our list focuses on games that hit at least two or three of those.
Closest matches (if you want DSP vibes fast):
- Want factory and scaling: Satisfactory
- Want space and systems: Oxygen Not Included
- Want deep logistics: Factorio
- Want industry and management: Captain of Industry
If you don't want to read the whole list, pick the one that matches what you loved most.
Dyson Sphere Program
1. Satisfactory

Similar to DSP because it's about scaling production, solving bottlenecks, and building mega-factories.
Best for: people who love hands-on factory building and huge builds. Skip if: you only want interplanetary logistics.
Satisfactory is factory building with scale, but in first-person 3D. It is not space, but it gives the same addiction: bigger lines, bigger throughput, bigger builds.
What's Similar:
- Big production chains
- Logistics planning
- Scaling a base into a machine
What's Different:
- First-person building
- More exploration
- No planet-to-planet logistics
Why You'll Love It: If DSP hooked you because you love expanding systems and optimizing throughput, Satisfactory is the cleanest "next" game. Also supports co-op multiplayer.
2. Factorio

Similar to DSP because the optimization loop never ends and logistics are the core challenge.
Best for: players who want the deepest automation and logistics puzzles. Skip if: you prefer 3D worlds or exploration.
Factorio is the root of modern automation games. It is not planetary, but it has the deepest logistics and the strongest optimization loop.
What's Similar:
- Deep production chains
- Logistics puzzles
- Constant optimization
What's Different:
- 2D top-down
- Combat and defense are more present
- Not planet-to-planet
Why You'll Love It: If you enjoyed DSP's "I can always make it better" mindset, Factorio is basically endless. Also great with multiplayer megabases.
3. Captain of Industry

Similar to DSP because it turns production chains into a growing, interconnected system.
Best for: players who enjoy industry scale plus management layers. Skip if: you want pure automation without population needs.
This is factory building plus colony survival and management. It is not space, but it is infrastructure at scale and feels very industrial.
What's Similar:
- Large, multi-stage production chains
- Logistics and resource planning
- Growth into a complex system
What's Different:
- Population and colony management
- More real-world industry feel
- Island and terrain matter
Why You'll Love It: If you liked managing DSP's increasing complexity, Captain of Industry scratches that same industrial brain itch.
4. Oxygen Not Included

Similar to DSP because you build self-sustaining systems and keep optimizing flows.
Best for: people who love complex system interactions and resource loops. Skip if: you want conveyor-belt factory gameplay.
This is not a classic factory game. It is a systems sim. But it absolutely hits the same feeling: optimize flows, manage networks, build self-sustaining loops.
What's Similar:
- Systems that interact in complex ways
- Resource networks for gas, liquid, and heat
- Long-term progression and optimization
What's Different:
- Survival sim vibe
- People management is important
- Less belts, more physics systems
Why You'll Love It: If you loved DSP because you like building self-running systems, this is one of the best systems games ever made.
5. RimWorld (industry focus)

Similar to DSP because scaling production and infrastructure is the long-term goal.
Best for: players who enjoy production plus colony storytelling. Skip if: you want a pure factory experience.
RimWorld is colony management, but when you lean into production and scaling, it becomes build an industrial machine with people as your operators.
What's Similar:
- Scaling production and infrastructure
- Logistics planning (storage, routes, priorities)
- Long-term tech progression
What's Different:
- Story and colony drama
- More chaos, less pure factory
- Automation is indirect (jobs and priorities)
Why You'll Love It: If you like building a living system that grows bigger and more capable, RimWorld can give you hundreds of hours.
6. Anno 1800

Similar to DSP because its production chains scale into a massive economy.
Best for: people who want civilization-scale supply chains. Skip if: you only want automation belts and no city management.
Anno is not a factory game, but the production chains and logistics are so deep it deserves to be here.
What's Similar:
- Multi-step production chains
- Scaling infrastructure
- Logistics and efficiency
What's Different:
- City-builder economy
- Trade routes and demand management
- Not automation belts, more supply chains
Why You'll Love It: If you liked DSP because it feels like building a civilization-scale machine, Anno does that in a different way.
Bonus picks (space vibes + big projects, less automation)
7. Space Engineers

Similar to DSP because the space setting and big builds scratch the same scale itch.
Best for: builders who want to create their own space infrastructure. Skip if: you want a guided automation progression.
This is more engineering sandbox than factory game. But if you loved the space theme and building big structures, it can hit hard.
What's Similar:
- Space and building large constructs
- Systems thinking
- Custom logistics and engineering setups
What's Different:
- More sandbox, less guided progression
- You make your own goals
- Factory gameplay depends on how you play
Why You'll Love It: If DSP made you want to build giant space infrastructure, Space Engineers is basically make your own space projects.
8. Kerbal Space Program

Similar to DSP because the space progression and huge projects feel familiar, even without automation.
Best for: players who love rockets, physics, and space missions. Skip if: you only want automation and production chains.
Not automation, but it nails the space tech progression and long-term scaling.
What's Similar:
- Space exploration progression
- Big goals, bigger tech
- "I can optimize this" mindset
What's Different:
- Physics and rocket building
- No factory chains
- More trial and error
Why You'll Love It: If DSP's space vibe made you want more space projects, KSP is one of the best.
9. Terra Invicta

Similar to DSP because the macro scale and long-term planning hit the same epic feel.
Best for: strategy fans who want a long campaign with space expansion. Skip if: you want factory automation gameplay.
This is a big strategy game about Earth and space expansion. It is not factory building, but it hits the macro scale that DSP fans often like.
What's Similar:
- Planet to space expansion
- Big strategic logistics thinking
- Long-term progression
What's Different:
- Strategy and management heavy
- Very complex learning curve
- Not factory chains
Why You'll Love It: If DSP's galaxy scale was the main hook, Terra Invicta is that, but as strategy.
10. Shapez 2

Similar to DSP because it is all about optimizing production and throughput.
Best for: players who want pure automation puzzles. Skip if: you want exploration or a space setting.
This is pure optimization puzzle factory. No space. But it hits the clean dopamine loop of designing efficient production.
What's Similar:
- Pure automation loop
- Scaling output and throughput
- Satisfying optimization
What's Different:
- Abstract shapes, not items
- No exploration, no space
- Pure puzzle factory
Why You'll Love It: If you want the factory brain part of DSP without the space layer, this is the cleanest version.
Which Game Should You Play Next?
Want the closest factory builder feeling? Satisfactory
Want the deepest automation and logistics? Factorio
Want big industrial plus management? Captain of Industry
Want complex system simulation? Oxygen Not Included
Want civilization-scale production chains? Anno 1800
Want space engineering sandbox? Space Engineers
Want space progression projects? Kerbal Space Program
Want macro scale strategy? Terra Invicta
Want pure puzzle automation? Shapez
Conclusion
Dyson Sphere Program is addictive because it keeps raising the scale: base to planet to multiple planets to mega-project. Not many games match that exact combo, but plenty match the feeling of building bigger systems, optimizing flows, and watching your infrastructure run.
Pick one based on what you loved most: space, scale, logistics, or pure optimization, and you'll land on something that hooks you again.
Want more factory picks? Also see:
10 Games Like Factorio You'll Love
Frequently Asked Questions
Is Dyson Sphere Program like Factorio?
Yes. DSP is heavily inspired by Factorio, but it focuses on 3D building, planet-scale expansion, and interplanetary logistics rather than top-down combat and trains.
Is there a game like Dyson Sphere Program but multiplayer?
DSP is mostly solo. If you want co-op factory scaling, look at Satisfactory or Factorio.
What's the closest game to Dyson Sphere Program?
Satisfactory is the closest for factory scaling, and Factorio is the closest for deep logistics.
Is there another game exactly like Dyson Sphere Program?
Not exactly. DSP's planet-to-planet factory plus Dyson Sphere endgame is pretty unique. But you can get very close depending on what part you care about most (factory depth vs space vibe).
Is Satisfactory or Factorio closer to DSP?
Satisfactory is closer in big builds and scaling. Factorio is closer in optimization and logistics depth.
Do DSP fans usually like city builders too?
Often yes, because they enjoy planning systems and scaling production. That is why games like Captain of Industry and Anno can work.


